Across
- 4. Max’s friend, gives advice about tending bar
- 5. Get Thee To A ____
- 7. 3.14, new club
- 8. U.S. President during time period of book
- 11. Max’s family and childhood friend, interested in computers and gaming
- 12. Max’s friend with a connection to the new club
- 14. Max’s aunt, frequently referenced in flashback sequences
- 16. Max's friend, partner of character Max is with in Chapter 1
- 17. A player’s virtual representation in cyberspace
- 18. Max’s job at the novel’s start
- 21. Max’s deceased friend, intro’d in Ch. 1
- 22. Management at the new club
- 23. Max’s job halfway through the novel
- 25. The movement of a people
- 26. Acronym for Feinberg’s first novel
- 27. U.S. Vice President during time period of book
Down
- 1. Name of the first club that serves as a setting for portions of the book
- 2. Club that pre-dates story; same owner as new club
- 3. The credits of a book, usually listed at the end
- 6. A borough of New York City
- 9. Max’s neighbor
- 10. Max’s friend, pianist from the club
- 13. Friend of Max’s and cab-driver
- 15. (adj) dreamed up; (n) the dreamed up thing
- 19. Manager at the first club we are introduced to
- 20. City in New Jersey, connected to PATH train
- 24. Max’s intimate partner
- 26. ____Press, the publisher of Drag King Dreams
