Dungeons & Dragons Security Officer

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Across
  1. 3. An extraplanar race in Dungeons & Dragons known for their martial prowess and enmity towards mind flayers.
  2. 15. The protection of people, property, and assets through barriers, locks, access control, and other means.
  3. 16. The management of large groups of people to prevent disorder, often a task for security officers.
  4. 19. The practice of managing entry to a building or area, typically involving keys, cards, or biometric systems.
  5. 20. The act of protecting and maintaining the integrity of evidence following an incident.
  6. 23. A person, often a security officer, who has the authority to access and/or control keys for a building or area.
  7. 26. Also known as mind flayers, these are brain-eating, psionic tyrants in Dungeons & Dragons.
  8. 27. Activities and measures taken by security officers to stop crimes before they occur.
  9. 30. A situation where security officers equipped with weapons are dispatched to handle a threat.
  10. 31. A holy warrior bound by a sacred oath in the Dungeons & Dragons universe.
  11. 32. A search technique used by security officers to detect concealed weapons or contraband on a person's body.
  12. 34. A powerful and iconic spell in Dungeons & Dragons that engulfs an area in magical flames.
  13. 36. A floating orb monster in Dungeons & Dragons with many eyes, each with a different magical ability.
  14. 39. A person with the responsibility to arrive first at the scene of an emergency, which can include security officers.
  15. 40. A set of rules or procedures designed to protect people, property, or information.
  16. 41. A druid ability in Dungeons & Dragons that allows the character to transform into an animal.
  17. 44. A status granted to individuals allowing them access to classified information or restricted areas.
  18. 45. The identification and evaluation of the likelihood and impact of potential security threats.
  19. 46. A legendary creature in Dungeons & Dragons known for its immense power and ability to regenerate.
  20. 47. The continuous observation of a place, person, or group to gather information, often for security purposes.
  21. 48. A twenty-sided die commonly used for checks and saving throws in Dungeons & Dragons.
  22. 49. A document prepared by a security officer to record the details of an unusual event or situation.
  23. 50. A standardized approach to the command, control, and coordination of emergency response.
Down
  1. 1. Technology used in CCTV systems to analyze video footage for specific patterns or behaviors.
  2. 2. A practice scenario conducted to prepare security personnel and others for an actual emergency.
  3. 4. A secret language used by rogues and thieves in the Dungeons & Dragons universe.
  4. 5. Techniques and strategies used by security officers to reduce theft and protect assets.
  5. 6. An incident where a protected area is accessed without authorization.
  6. 7. A communication device used by security officers to stay in contact with their team or dispatch.
  7. 8. A routine task for security officers involving walking or driving around a property to ensure safety and security.
  8. 9. The actions taken by security officers when an alarm is triggered.
  9. 10. The organizer and participant in charge of creating the details and challenges of a Dungeons & Dragons adventure.
  10. 11. A wearable video device used by security officers to record their interactions and incidents.
  11. 12. A race of dragon-like humanoids in the Dungeons & Dragons universe, known for their breath weapon.
  12. 13. The process by which a business or organization deals with a disruptive and unexpected event.
  13. 14. Skills and techniques used by security officers to peacefully settle disputes or incidents.
  14. 17. The route a security officer follows during a patrol, often tracked with checkpoints.
  15. 18. Acronym for closed-circuit television, used for surveillance by security officers.
  16. 21. A magical item in Dungeons & Dragons that provides an interior space much larger than its outside dimensions.
  17. 22. A security concept involving the prevention of criminal activity by fear of detection and punishment.
  18. 24. A security protocol that restricts movement in a facility during an emergency or threat.
  19. 25. A cantrip spell in Dungeons & Dragons that allows the caster to telekinetically move an object.
  20. 28. A system that uses badges or ID cards to grant or restrict entry to a facility.
  21. 29. A powerful and commonly used warlock spell in Dungeons & Dragons.
  22. 33. A roll made to resist a spell, trap, poison, or other harmful effect in Dungeons & Dragons.
  23. 35. Systems and procedures used to identify unauthorized entry into a building or area.
  24. 37. A team of security officers assigned to ensure the safety of a specific individual or group.
  25. 38. Measures taken to protect the outermost boundaries of a property or facility.
  26. 42. The process of identifying and evaluating potential threats and vulnerabilities in a security setting.
  27. 43. The area from which security officers are sent out on assignments or calls.