Across
- 3. a name that stores a value in your program
- 7. brings in code from another file or module
- 9. a block of code that does a specific job
- 10. displays text or data on the screen
- 11. a group of characters inside quotes
- 13. used after if to test another condition
- 17. a note in code that starts with a # and is ignored by Python
- 18. a value you give to a function when you call it
Down
- 1. a value that can be True or False
- 2. runs when the if and elif conditions are not true
- 4. tests a condition to decide what code runs
- 5. counts how many items are in a list or string
- 6. loop that repeats as long as a condition is true
- 7. lets the user type something into the program
- 8. sends a value back from a function
- 9. loop that repeats a set number of times
- 12. the position of an item in a list
- 14. a whole number with no decimals
- 15. a collection of items stored in one variable
- 16. a number that has a decimal point
