Across
- 2. location where technical 2D drawings are detailed
- 3. the number of instance needed, and created a product structure
- 4. environment to model parts, surfaces, curves and construction geometry like references planes
- 7. specify relationships between sketch entities by defining the location
- 10. contain components with relationships to each other to simulate physical movement,
- 11. to move out
- 12. creates, adds, subtracts, or intersects parts by turning sketch regions about a defined axis
- 15. a piece
- 16. constrain 2 or more entities to share the same location in a sketch
Down
- 1. a set length or angle of a sketch
- 4. size, and orientation which determines the design intent of the sketch
- 5. 2D environment where sketches are made
- 6. sketch entities that help construct a sketch but are ignored when creating a feature
- 8. A cube used in the GUI to view orientation
- 9. connection between two instances that defines movement (degrees of freedom)
- 13. an outline made of geometric features that defines the two-dimensional geometry of a part
- 14. changing the part it item in focus's size by a ration or percentage equally in all directions