Across
- 1. the main problem
- 3. building tension in the story
- 4. giving predictions about the plot
- 5. not just the place, but time too
- 7. these are tough signposts
- 11. the problem is introduced
- 13. what the author wants you to think about
- 14. what we see...also related to video games
- 15. "Didn't you say that already?"
- 17. this character stays still, metaphorically
- 18. the sequence of events
- 19. the high-point of the story
Down
- 2. these come with contrasts
- 6. eureka!
- 8. getting started, story-wise
- 9. the main character
- 10. the character who gets in the way
- 12. a moment of wisdom from an elder
- 16. this character likes to move, metaphorically
