Across
- 3. Included in an argument, this term means to refute (go against) the counterclaim and bring the audience back to the main claim
- 6. The feeling, or "vibe", associated with a word
- 7. Using evidence to give your perspective, among many, consideration
- 8. This type of characterization is when we understand a character as a result of the information the author reveals / tells literally (explicitly, directly) to us
- 12. Contradictory terms appearing next to one another (Ex: jumbo shrimp, walking dead)
- 13. This type of character is complex; we know much about their background, personality; etc. A "3D" character.
- 14. Giving non-human things or objects human-like characteristics (Ex: The sun smiled down on us.)
- 15. This type of characterization is when we understand a character as a result of the assumptions we make about a character as a result of the information, details, and descriptions provided
- 17. The main message, or moral, of a story
- 19. The Greek argument term for the appeal to logic
- 22. A person in a novel, play, or movie
- 23. This type of language does not use a word or phrase's strict or realistic meaning
- 25. A direct comparison of two things using "like" or "as" (Ex: Ogres are like onions.)
- 28. The literal meaning of a word
- 29. The main stance in an argument
Down
- 1. An indirect comparison of two unlike things; this comparison just asserts the similarity – it does not use the words “like” or “as” (Ex: Eyes are the windows to the soul.)
- 2. The occurrence of the same letter or sound at the beginning of adjacent or closely connected words (Ex: The forest was dark, damp, and dangerous to the group as they walked further from the road.)
- 4. The act of creating and describing characters in literature
- 5. The Greek argument term for the appeal to emotion
- 9. This type of character goes through significant internal and/or external changes. By the end of the story, they develop and are very different from how they were at the start.
- 10. The use of words to imitate a sound (Ex: boom, snap, crackle, pop)
- 11. The opposition's viewpoint in an argument
- 16. Vividly descriptive language in a story that appeals to all of the reader's senses (not just sight). (Ex: The coffee's rich aroma swirled around the coffee shop and filled her nose with warmth.)
- 18. This type of character is uncomplicated; we do not know much about their background or traits other than the very few we read about. A "2D" character.
- 20. Trying to convince a person to only see your side, and your side alone
- 21. Reasons to support a person's argument claim
- 24. The Greek argument term for the appeal to credibility
- 26. The opposite of what is expected
- 27. This type of character is one that doesn't change, or develop, throughout the story
