Across
- 3. A word, phrase, or sentence copied directly from a text; it is the author’s word(s) – not yours. Use quotation marks!
- 8. Elements in non-fiction works that help readers better understand the text, like images, captions, subheadings, diagrams, definitions, etc.
- 10. The way the text makes a reader feel – the vibe of the story. Use the setting, descriptions, word choice, and characters’ feelings to help identify the mood.
- 11. To restate something from the text in your own words while keeping the meaning exactly the same.
- 12. Fictional writing meant to entertain the reader through characters, plot points, dialogue, settings, and other story elements.
- 14. Using your prior knowledge, understanding of the text, and common sense to make an educated guess or prediction.
- 16. Words that have opposite meanings.
- 17. The reason an author writes a particular work or includes ideas in a text. (IPEED – to inform, persuade, entertain, explain, describe).
- 19. The time and place during which a story occurs.
- 22. A short passage of text taken out of a larger work.
- 23. Non-fiction writing meant to inform the reader about a specific, real-life topic, person, or idea.
- 24. Words that have similar meanings.
- 25. Additional pieces of smaller information that help to support the main/central idea of a text.
Down
- 1. Hints found within a sentence, paragraph, or passage that a reader can use to understand the meanings of new or unfamiliar words.
- 2. The words an author uses in his/her writing to set the mood.
- 4. The events that make up a story. Plots are organized into the following categories: exposition, rising action, climax, falling action, resolution.
- 5. The overall meaning of the text and what the author wants you to learn (the big picture).
- 6. When a writer gives a hint or clue about what is going to happen later on in the story.
- 7. To retell what happened in a text by selecting the most important information.
- 9. Going back to an earlier time in order to introduce information to readers.
- 13. The message or moral of a story. It is what the author wants you to learn. It is NOT one word; it is a whole sentence.
- 15. Descriptions or instructions in the script of a play that give information about the setting, background, character actions, and how the play should be performed.
- 18. Something that represents or stands for something else (usually an object for an idea).
- 20. The word genre means type or kind. Genres are used to classify or sort books by their common characteristics.
- 21. To write observations, reactions, questions, etc. in/on the text as you read. In other words, to make notes in the text that you can revisit later.
