Elements of Art, Principles of Design, Art Command Terms

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Across
  1. 3. Provide an answer from a number of possibilities. Recognize and state briefly a distinguishing fact or feature.
  2. 6. these are three-dimensional shapes expressing length, width, and depth.
  3. 8. Apply knowledge or rules to put theory into practice.
  4. 11. The action required to evolve ones thoughts or imaginings into a work, product, outcome or invention.
  5. 14. is the use of several elements of design to hold the viewer’s attention and to guide the viewer’s eye through and around the work of art.
  6. 15. Express precisely and systematically the relevant concept(s) or argument(s).
  7. 16. Undertake a systematic process of discovery.
  8. 17. is the path the viewer’s eye takes through the work of art.
  9. 20. Offer for display, observation, examination or consideration.
  10. 21. is the distribution of the visual weight of objects, colors, texture, and space.
  11. 23. is the feeling of harmony between all parts of the work of art, which creates a sense of completeness.
  12. 24. is the area between and around objects.
  13. 25. Give a brief account.
Down
  1. 1. Prove or make clear by reasoning or evidence, illustrating with examples or practical application.
  2. 2. Provide a critical review or commentary, especially when dealing with works of art or literature.
  3. 4. works with pattern to make the work of art seem active.
  4. 5. is a mark with greater length than width. It can be horizontal, vertical, or diagonal; straight or curved; thick or thin.
  5. 7. is a closed line. It can be geometric, or organic. They are flat.
  6. 9. is the repeating of an object or symbol all over the work of art.
  7. 10. To improve incrementally, elaborate or expand in detail. Evolve to a more advanced or effective state.
  8. 12. is created when one or more elements of design are used repeatedly to create a feeling of organized movement.
  9. 13. is light reflected off of objects.

Texture is the surface quality that can be seen and felt.
  10. 18. is the part of the design that catches the viewer’s attention.
  11. 19. Assess the implications and limitations; make judgements about the ideas, work, solutions or methods in relation to selected criteria.
  12. 22. is the feeling of unity created when all parts (sizes, amounts, or number) relate well with each other.