Across
- 3. the archetype who invites the hero on a journey
- 5. the villain or dark side of the hero
- 8. a clever/ unexpected turn of events
- 10. the way that a character speaks, related to place and time (e.g. southern drawl or a proper British accent)
- 11. two ideas/ concepts that are contradictory but true
- 15. the gift or wisdom the hero brings back to the regular world
- 16. giving human qualities to non-human objects
- 17. two objects, images, or characters placed side by side for contrast
- 19. an archetypal character who provides wisdom/ guidance to the hero
- 20. an archetypal character who ensures that a hero is ready for battle
- 21. a comparison using "like" or "as"
- 22. a direct comparison WITHOUT "like" or "as"
- 24. extreme exaggeration
- 25. a common pattern in literature where a hero is invited on a quest
Down
- 1. when the audience knows more than the character
- 2. a character who is disguised or transformed/ often intended to confuse the hero
- 4. colorful comparisons that are NOT meant to be literal
- 6. the invitation from the herald to the hero
- 7. a pattern/ repeated symbols in a work of literature
- 9. vivid pictures in the reader's mind
- 12. an object or image that represents a deeper meaning
- 13. often a humorous sidekick/ often possesses secret knowledge/ helps the hero learn and grow
- 14. sarcasm/ stating the opposite of what you mean
- 18. two words that are opposite but true ("jumbo shrimp" or "pretty ugly")
- 23. the attitude of the writer/ speaker e.g. optimistic, sarcastic, bitter
