Essential programming concepts

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Across
  1. 3. These are locations in memory where a value will be stored.
  2. 5. s something that doesn't have a change.
  3. 6. refers to the rules and the correct order to combine commands to perform an action or a set of actions.
Down
  1. 1. is every sentence given to the computer in order to execute an action such as "Open the file"
  2. 2. is a set of instructions that a computer can interpret in order to receive data, process it and get an output.
  3. 4. is the method of communication used by humans that can be spoken or written.