Fables & Tall Tales

12345678910111213141516171819202122232425262728293031
Across
  1. 2. The purpose or lesson of a fable.
  2. 5. This protagonist fights the mouse king in a fable often performed as a ballet.
  3. 6. The girl who slept for 100 years.
  4. 8. The animals that were drawn out by the Pied Piper.
  5. 10. This green seed is tucked under layers and layers.
  6. 15. The 'miserable' brothers who wrote Snow White.
  7. 16. The twins who were almost eaten alive!
  8. 20. The (imaginary) author of French fairytales and later English nursery rhymes.
  9. 22. A rather unattractive grey bird transforms into this animal.
  10. 24. 'The __', the fable that inspired the Disney movie Frozen.
  11. 28. The animals that lived in the country and the city.
  12. 30. The kidnapped princess whose name comes from lettuce.
  13. 31. The Latin word for this is "fabula", a fable is a type of this.
Down
  1. 1. Home to Tinkerbell, children never grow up here.
  2. 2. This character in Lewis Carroll's tale has an obsession with headwear.
  3. 3. The villain who enslaved a young girl.
  4. 4. The specific child that Rumplestiltskin claimed as his prize.
  5. 7. A perfectionist girl with a tendency for breaking and entering.
  6. 9. The princess that turns into seafoam.
  7. 11. The ruler that wore 'invisible' clothing.
  8. 12. The King with a shiny finger.
  9. 13. A boy cries for this animal in a fable about lying.
  10. 14. A hero who climbed a beanstalk.
  11. 17. The animal that won the race by going slow and steady.
  12. 18. "The __ and the grapes," the origin of the phrase "sour grapes".
  13. 19. "__ Christen Andersen", a pioneer of many modern fables.
  14. 21. The animal that turns into a prince when kissed.
  15. 23. The villain in a rather grisly fairy tale with a girl in maroon.
  16. 25. "The __, the cat and the sow" teaches the reader that your true enemy is one who promotes mistrust in others.
  17. 26. "Anthropomorphization" means giving these human qualities (fables do it a lot).
  18. 27. "the lion and the mouse" teaches the reader that this quality is never wasted.
  19. 29. A well-known fable writer alive in Ancient Greece around 550 B.C.