Across
- 3. The use of living organisms and biological systems to develop products and technologies for improving human life and the environment.
- 4. Reality (VR): An immersive, computer-generated experience that simulates a real or imagined environment, allowing users to interact within that space.
- 6. Transformation: The integration of digital technology into all areas of business, fundamentally changing how organizations operate and deliver value to customers.
- 10. The buying and selling of goods and services over the internet, including online retail and electronic transactions.
- 11. Technology: Portable, wireless technology devices such as smartphones and tablets, enabling communication and computing on the go.
- 13. Analysis: The process of examining, cleaning, and modeling data to discover useful information, inform conclusions, and support decision-making.
- 14. Financial technology that aims to compete with traditional financial methods, including mobile payments, cryptocurrency, and online banking.
- 17. The manipulation and control of matter at the atomic and molecular scale, to create materials with novel properties and applications.
- 18. Printing: The creation of three-dimensional objects from a digital file, by adding material layer by layer.
- 19. Learning: A subset of AI that enables systems to automatically learn and improve from experience without being explicitly programmed.
- 20. The practice of protecting systems, networks, and programs from digital attacks, ensuring data integrity, confidentiality, and availability.
Down
- 1. Development: The process of designing, coding, testing, and maintaining software applications and systems.
- 2. Data: Large, complex datasets that require advanced tools to analyze, revealing trends, patterns, and associations.
- 5. Intelligence (AI): The simulation of human intelligence in machines that are programmed to think, learn, and make decisions like humans.
- 7. of Things (IoT): A network of physical objects embedded with sensors, software, and other technologies to connect and exchange data with other devices over the internet.
- 8. The use of technology to perform tasks with minimal human intervention, increasing efficiency and reducing errors.
- 9. Reality (AR): An interactive experience where digital information is overlaid on the real world, enhancing the user's perception of reality.
- 12. A decentralized digital ledger technology that records transactions across many computers securely and transparently.
- 15. Computing: The delivery of computing services over the internet, including storage, processing power, and applications, on a pay-as-you-go basis.
- 16. The design, construction, and operation of robots, machines capable of carrying out complex actions automatically.