Across
- 3. Memory that permanently stores startup instructions.
- 4. Register that stores the address of the memory location to be accessed.
- 6. Register that stores the results of calculations.
- 7. The stage where the CPU works out what an instruction means.
- 9. The brain of the computer that processes instructions.
- 10. Part of the CPU that performs calculations and logical operations.
- 11. The first stage of the FDE cycle where an instruction is retrieved.
- 12. Small, fast storage location inside the CPU.
Down
- 1. Part of the CPU that manages and coordinates operations.
- 2. Very fast memory inside or near the CPU for frequently used data.
- 3. Temporary memory that loses its contents when the power is switched off.
- 4. Register that temporarily stores data moving to or from memory.
- 5. Software permanently stored in ROM that starts the computer.
- 8. The stage where the instruction is carried out.
- 9. Register that stores the address of the next instruction.
