Across
- 1. method that deletes one shape from a group
- 5. a type of function that is called inside another function to assist it in performing its tasks
- 7. keyword to test if at least one of two conditions is true
- 8. method that removes all shapes from a group at once
- 9. a block of code that can take inputs to perform a certain task
- 11. the person who tests a program and presses the mouse or key to make things happen, without seeing or understanding the code
- 12. the actual values passed into a function used to perform an action
- 13. the naming case when the first letter is lowercase, and then the first letter of each new word is in uppercase
- 16. the parameter for onKeyPress and onKeyRelease
- 20. a test used inside an if or elif statement that results to true or false
- 22. method that creates a new shape for a group
- 23. keyword to make some test case the opposite of its result, or false
- 26. type of object that combines shapes to be moved or changed as one shape
- 27. type of or that tests if either but not both test cases are true
- 28. a type of function that performs some action that is visible in the canvas or console
- 29. the method called on the app to halt all events
- 31. keyword to test if two conditions are both true
- 33. type of or that tests if either or both test cases are true
- 34. a name given to store an object or shape, which can be used to change properties of that object or shape
Down
- 1. type of gradient that fades from the center of a shape outwards to its borders
- 2. type of gradient that fades straight across a shape
- 3. the parameter for onKeyHold
- 4. words that are specific to python and cannot be used inside function or variable names
- 6. the inputs of a function following the function name in a function definition, can be one or more
- 7. the function that checks if any key is pressed and not released for some time
- 10. conditionals that use the keywords or, and or not to combine simple test cases
- 13. a shape inside of a group
- 14. the property specific to stars only
- 15. lines of code starting with # that are ignored by Python
- 17. conditionals that use compound and nested conditionals to test more complicated cases
- 18. the property that changes the color of a shape
- 19. the 400x400 blank area that displays shapes and actions coded in a program
- 21. conditionals that indent a conditional inside the body of another conditional
- 24. the indented code of a function or conditional where the instructions and tasks are written
- 25. any variable named outside of a function that can be used anywhere in a program
- 30. the statement that tells Python to do nothing
- 32. property that shows or hides shapes or groups of shapes