Across
- 2. / electronic precautions to guarantee safety.
- 4. / a plan or drawing produced to show the look and function or workings of a building, garment, or other object before it is built or made.
- 6. / a framework, typically consisting of rafters, posts, and struts, supporting a roof, bridge, or other structure.
- 10. / a final score, mark, or placing in a sporting event or examination.
- 11. / a procedure intended to establish the quality, performance, or reliability of something, especially before it is taken into widespread use.
- 13. / construct or convert (a building) so as to improve existing resources.
- 15. / a plan or suggestion.
- 18. / electronic standards of conduct or procedure.
- 19. / a standard by which you judge, decide about, or deal with something.
- 20. / a thing that may happen or be the case,
- 22. / a limitation or restriction.
- 23. / those freedoms extended to everyone in a digital world.
- 25. / a rule in algebra or other branches of mathematics expressed by symbols.
- 27. / form an idea of the amount, number, or value of; assess
- 28. / inquire into or discuss (a subject or issue) in detail.
Down
- 1. / those freedoms extended to everyone in a digital world.
- 3. / electronic buying and selling of goods.
- 5. / process of teaching and learning about technology and the use of technology.
- 7. / the condition of being protected from or unlikely to cause danger, risk, or injury.
- 8. / physical and psychological well-being in a digital technology world.
- 9. / electronic exchange of information.
- 12. / choosing a method to build.
- 14. / a first, typical or preliminary model of something, especially a machine, from which other forms are developed or copied.
- 16. / electronic responsibility for actions and deeds.
- 17. / a group discussion to produce ideas and ways of solving problems.
- 20. /an inquiry starting from given conditions to investigate or demonstrate a fact, result, or law.
- 21. / recognize or distinguish.
- 24. / the process of finding solutions to difficult or complex issues.
- 26. / physical and psychological well-being in a digital technology world.
