Across
- 3. games where one person's gain is equivalent to another person's loss
- 7. information received about the current state in a partially observable environment
- 9. partially observable Markov Decision process also known as
- 10. optimization technique applied to minimax algorithm to make system more efficient
- 12. Represent the elements of the problem that need to be assigned values in CSP
- 15. Decision-makers (agents) that interact in the system
- 16. "Try it, and if it fails, go back and try something else"
Down
- 1. "Don't consider what’s already known to fail.“
- 2. The set of possible values for each variable in constraint satisfaction problem
- 4. immediate gains from taking actions in a partially observable environment
- 5. Restrictions on the values that variables can take in CSP
- 6. games where Agents only have access to a subset of the total information available in the game
- 8. A function that evaluates the quality of an assignment in CSP
- 11. simulation generates a large number of random inputs based on the defined distributions and calculates the outcome of the system
- 13. probability of moving between states in a partially observable environment
- 14. Possible configuration of the environment in partially observable environment
