FUNDAMENTALS OF HARDWARE AND SOFTWARE

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Across
  1. 3. is the abbreviation for Arithmetic Logic Unit
  2. 5. storage retains programs and data for future use.
  3. 8. These devices allow the user to see the processed results for example monitors and printers.
  4. 9. store data and results for future use.
  5. 10. this is a permanent storage device that contains data that cannot be changed.
Down
  1. 1. stands for Central Processing Unit
  2. 2. these are the physical components of the computer, that you can touch.
  3. 4. These devices allow data and instructions into the computer system for example keyboards and mouses.
  4. 6. this is an electronic machine that accepts data,stores the results or gives you an output.
  5. 7. this is a set of programs that tells the computer what to do.