Across
- 2. Adds physical materials to components and bodies in the design to control their thermal, mechanical strength
- 4. Duplicates body/faces in a rectangle form
- 6. Creates new bodies by dividing selected bodies using profile, plane, face
- 8. them to create a pattern along a specific path
- 10. Divides faces using a selected profile, face, or plane
- 13. Adds thickness to faces and creates a solid body
- 14. Revolves sketch or planar face around a selected axis
- 15. Creates a selected body across a plane
- 16. Creates a transitional shape between two or more sketch profiles
- 19. Duplicates faces, Bodies in a circular form
- 22. Adds depth to open or closed sketch profiles or faces
- 23. Add internal or external threads to cylindrical geometry
- 24. Removes material from the inner part of the body and creates a hollow cavity with thick walls
Down
- 1. Creates a hole base user and you can specify the type of hole and size valves
- 3. Bevels the edges of a solid or surface body by removing exterior edges or adding material
- 5. Creates a solid coil that look likes a car shock
- 7. Modifies the selected geometry using offset, extrude, or fillet
- 9. Creates, Joins or remove volumes using bounding volumes formed by tool selections
- 10. Select a series of profiles or planar faces to define a shape
- 11. Applies a fixed or parting line draft angle
- 12. Joins, cuts, intersects 2 or more solid bodies
- 17. Rounds the edges of a solid body
- 18. Sketches objects, bodies, or componets by making them bigger or smaller
- 20. Overrides the color and texture of their physical materials, without affecting physical engineering properties
- 21. Looks like a donut