Fusion 360

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Across
  1. 2. Adds physical materials to components and bodies in the design to control their thermal, mechanical strength
  2. 4. Duplicates body/faces in a rectangle form
  3. 6. Creates new bodies by dividing selected bodies using profile, plane, face
  4. 8. them to create a pattern along a specific path
  5. 10. Divides faces using a selected profile, face, or plane
  6. 13. Adds thickness to faces and creates a solid body
  7. 14. Revolves sketch or planar face around a selected axis
  8. 15. Creates a selected body across a plane
  9. 16. Creates a transitional shape between two or more sketch profiles
  10. 19. Duplicates faces, Bodies in a circular form
  11. 22. Adds depth to open or closed sketch profiles or faces
  12. 23. Add internal or external threads to cylindrical geometry
  13. 24. Removes material from the inner part of the body and creates a hollow cavity with thick walls
Down
  1. 1. Creates a hole base user and you can specify the type of hole and size valves
  2. 3. Bevels the edges of a solid or surface body by removing exterior edges or adding material
  3. 5. Creates a solid coil that look likes a car shock
  4. 7. Modifies the selected geometry using offset, extrude, or fillet
  5. 9. Creates, Joins or remove volumes using bounding volumes formed by tool selections
  6. 10. Select a series of profiles or planar faces to define a shape
  7. 11. Applies a fixed or parting line draft angle
  8. 12. Joins, cuts, intersects 2 or more solid bodies
  9. 17. Rounds the edges of a solid body
  10. 18. Sketches objects, bodies, or componets by making them bigger or smaller
  11. 20. Overrides the color and texture of their physical materials, without affecting physical engineering properties
  12. 21. Looks like a donut