fusion 360 defnitions

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Across
  1. 5. revolves a sketch profile or planar face around a selected axis
  2. 9. rotates a component around one axis normal to a plane and slides it along two axes parallel to the plane
  3. 10. Position components relative to each other in an assembly, then defines the relative motion between them
  4. 14. rotates a component around the joint origin
  5. 16. select a rounded edge, such as holes or fillets. A center mark including a PCD is created
  6. 17. creates a projected orthogonal and isometric views of the design
  7. 18. slides a component along a single axis
  8. 19. Locks components together and removes all degrees of freedom
  9. 21. adds depth to open or closed sketch profiles or faces
  10. 22. creates a new internal or external component in the assembly
  11. 23. Position components relative to one another and defines the relative motion. Components maintain their current position.
Down
  1. 1. sweeps a sketch profile or planar face around a selected axis
  2. 2. rotates and slides a component on a single axis
  3. 3. creates a solid coil
  4. 4. creates a circular detail view of a portion of the design
  5. 6. creates a transitional shape between two or more sketch profiles or planar faces hole creates a hole based on user-specified values and selections thread add internal or external threads to cylindrical geometry. threads can be cosmetic or modeled on the geometry
  6. 7. rotates a component around all three axes on a gimbal system
  7. 8. rotates and slides a component on two different axes
  8. 11. select two Straight edges. The centerline is created between them
  9. 12. creates a view of the referenced design
  10. 13. select a rounded edge, such as a fillet, hole, sphere, or cylinder
  11. 15. creates a solid torus
  12. 20. creates a full, half, offset, or aligned section view through the design