Across
- 3. creates a solid coil, looks like a Spring
- 4. creates a solid torus looks like a donut
- 6. creates a pattern along a specific path
- 8. creates a construction plane that is tangent to a cylindrical or conical face
- 9. joins, cuts, or intersects two or more solid bodies to create a single solid body
- 11. Assigns appearences to components bodies or faces in a design to override the color and texture of their physical materials
- 12. Applies a fixed or parting line draft angle to planar surfaces
- 13. Sweeps a sketch profile or planar face along a sketch path
- 14. creates new bodies by dividing selected bodies using a profile, face, or plane as the cutting tool
- 15. creates a construction plane through 3 points
- 18. Divides faces using a selected profile face or plane as the cutting tool
- 19. revolves a sketch profile or planar face around a selected axis
- 21. creates a construction plane at the mid point between two faces or work planes
- 22. Creates a transitional shape between two or more sketch profiles or planar faces
- 23. Modifies the selected geometry using offset, extrude, or fillet commands
Down
- 1. Rounds the edges of a solid body
- 2. Assigns physical materials to components and bodies design to control their thermal, mechanical, strength, and advanced engineering properties
- 3. Bevels the edges of a solid or surface body by removing material from exterior edges adding material to the interior edges
- 5. Scales sketch objects bodies or components
- 7. Adds thickness to a body
- 8. Add internal or external threads to cylindrical geometry can be cosmetic or modeled on geometry
- 10. Creates a construction plane that is offset from the selected face or plane
- 14. Removes the material from the interior creating a cavity
- 16. Creates a hole based on user specified values and selections
- 17. creates a construction plane passing through the linear edges or axes
- 20. creates a construction through an edge axis or line at a specified angle