Across
- 3. Error
- 4. Repeat over and over
- 6. Smart machines
- 9. Stores single information
- 11. programming language
- 12. Step by step
Down
- 1. To reuse some lines of code
- 2. Visual representation
- 5. If the condition isn't true
- 7. When a specific action happens
- 8. To make a forever loop
- 10. Stores multiple data
- 13. Conditionals keyword
