Across
- 2. Massively Multiplayer Online Role-Playing Game.
- 3. A person who plays games over many long sessions and has a desire to extend existing games creatively. These players have higher frustration
- 7. Massively Multiplayer Online Real-Time Strategy game.
- 12. A game structure in which three or more players directly compete. This pattern is typical of multiplayer games such as board games.
- 13. The average game player as opposed to hard-core players.
- 14. A game environment consisting of a group of players across
Down
- 1. Involves two or more players who cooperate against the game syste
- 4. Where two or more players compete against one player. An example would be dodge ball.
- 5. The simulation of reality through technology.
- 6. Rules that are unwritten and unbinding. These rules are usually stated at the beginning of the game. Good sportsmanship is an example.
- 7. Massively Multiplayer Online Game consisting of thousands of players from around the world playing at the same time.
- 8. The rules of the game are a closed environment where there is no outside exchange.
- 9. Refers to the game beyond the basic game. Features tactics that lie outside the intended game use that exploits errors in programming.
- 10. The parts of a game including the players, objectives, procedure rules, probability, resources, conflict, and boundaries.
- 11. games and many different game sessions.
- 12. Massively Multiplayer Online First-Person shooter game.
