GAME CODE

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Across
  1. 3. methods used to keep the screen from disappearing
  2. 5. method used to clear a list
  3. 6. aList = [10,20,30]
  4. 9. a if statement inside another if statement is said to be?
  5. 13. method name to add to a list
  6. 18. method used to join lists
  7. 20. setx() and sety() requires what inside the parenthesis
  8. 21. method to determine the length of a variable or list
  9. 23. if((4<5) or (4==5)):
  10. 25. initial for the name of this course last year
  11. 28. method used to update the screen
  12. 29. all if statements need an else clause
  13. 30. method that provides the location of an object on the y-axis
Down
  1. 1. true or false
  2. 2. method used to remove the last item on a list
  3. 4. method used to display or output
  4. 5. initial for the name of this course
  5. 7. pop(2) will clear an element from an index
  6. 8. condition AND condition
  7. 10. sets an object on a specific location on the y-axis
  8. 11. logical operator used to compare two conditions which must be true
  9. 12. sets an object on a specific location on the x-axis
  10. 14. method used to insert an element into a specific index
  11. 15. methods do not work unless they reference an?
  12. 16. catch-all clause used when an if statement is not true
  13. 17. relational operator that will resolve to true if two conditions are the same.
  14. 19. logical operator used when one condition of two conditions need to be true
  15. 22. a loop inside another loop is said to be?
  16. 24. method that provides the location of an object on the x-axis
  17. 25. used to separate elements on a list
  18. 26. 1<=1
  19. 27. method used to reverse the order of a list