Game design crossword puzzle

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Across
  1. 3. A genre with a principal activity of shooting at enemies
  2. 5. Curve see bell curve.
  3. 7. in the world at large, development in relation to computers
  4. 8. a play activity with both rules and goals
  5. 9. pretending to be less capable or in a worse position than you really are.
  6. 13. Bearing no connection with the real world.
  7. 14. something that has a continuously changing range of values
  8. 17. extent to which the game circumstances change over time.
  9. 18. Games Tactical games, usually for two players,
  10. 19. Reality use of technology to create a realistic semblance of something,
  11. 20. David Sirlin coined this term which means "reading"
Down
  1. 1. the date by which something needs to be done
  2. 2. Games–another term for tabletop or non-electronic games.
  3. 4. as a tool in the game designer’s toolbox
  4. 6. Role-Playing Games.
  5. 10. Non Player Character.
  6. 11. an accessible game is easy to learn to play
  7. 12. the visual aspects of a game
  8. 14. usually some form of a electronic character
  9. 15. games are “art” in the broad sense
  10. 16. Lawyer a player who wants the rules of the game to be absolutely enforced,