Across
- 5. - the result of coding.
- 6. - does not move, it just sits in the same place during gameplay.
- 8. - where you place game objects to create a scene.
- 9. - a person who is involved in the development of a video game.
Down
- 1. - the process of designing games; either board games or video games.
- 2. - a long sound file
- 3. software - means each item in the programming is a container (called an object) that can
- 4. bjects - can be interacted with during gameplay (like a ball or a wall).
- 7. - a list of computer commands; lines of code assembled.
- 10. - a program file that tells the computer exactly what it is supposed to do, or execute.
