Game Design Vocab 2

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Across
  1. 3. describes what must exist or become true
  2. 4. assigns programming to objects
  3. 6. is a video screen that senses pressure or electrical resistance from your finger to activate commands
  4. 9. describes what occurs when the condition is met
  5. 11. process of changing computer codes, scripts, and other programming into a file that can run on a specific type of device
  6. 12. are the smallest picture elements displayed on a video screen
  7. 13. breaks down the pseudocode logic statement into condition events and action events
  8. 14. uses an accelerometer to sense how quickly you move the device and at what angle it is being held
  9. 15. the collection of words and symbols
Down
  1. 1. Game-design software
  2. 2. a list of computer commands
  3. 5. When an executable is changed to make it compatible with a different device,
  4. 7. (UI) is how the player (user) connects to (interfaces with) the game
  5. 8. a program file that a computer can read and run
  6. 10. is a single action-reaction relationship for the game
  7. 12. is not actual programming code, rather it is based on English and used to record the programming logic