Across
- 2. run and gun video game developed by Crack dot Com and published by Electronic ... 3.1 Development; 3.2 Release; 3.3
- 5. the presentation of a chronological sequence of events along a drawn line that enables a viewer to understand temporal relationships quickly. ... Increasingly, timelines are illustrated in infographics combining text and graphic images for a better presentation.
- 6. 2:a powerful ground breaking HTML5 game creator designed specifically for 2D games.
- 10. game engine is a software-development environment designed for people to build video games
- 11. Collision Detection is everywhere in computer games: between characters and characters, between characters and terrain.
- 15. games that require purchase for play time, game items, new content or features.
- 16. specific category of games
- 17. maker sketches out ideas for characters and scenes and then places them in order.
- 20. the process of designing the content and rules of a video game in the pre-production stage and designing the gameplay, environment, storyline, and characters in the production stage.
- 21. open-source object-based educational programming language with an integrated development environment (IDE). Alice uses a drag and drop environment to create computer animations using 3D models.
- 22. process of designing the content and rules of a video game in the pre-production stage and designing the gameplay, environment,storyline,and characters in the production stage
- 24. protect any idea, system, method, device, or trademark material involved in developing, merchandising, or playing a game.
- 25. :
Down
- 1. is lacking principles or morals.
- 3. embodiment of a person or idea. However, in the computer world, an avatar specifically refers to a character that represents an online user.
- 4. someone installs and uses commercial software without paying for the program, it is called "pirating" the software. ... Software piracy is committed by simply downloading or copying a program that a user has not paid for.
- 7. the design process and integrate STEM disciplines along the way.
- 8. cross-platform game engine with a built-in IDE developed by Unity Technologies. It is used to develop video games for web plugins, desktop platforms, consoles and mobile devices.
- 9. called gamer etiquette or video game etiquette refers to the norms adopted while playing multi-player video games. While specific genres and games have their own accepted rules of conduct, some of these rules are universal across almost all games.
- 12. art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes.
- 13. used to stream and view video, audio and multimedia and Rich Internet Applications (RIA) on a computer or supported mobile device
- 14. may refer to any kind of communication over the Internet that offers a real-time transmission of text messages from sender to receiver
- 18. Maker: Game Maker, a 1995 game creation system for Mac OS 7.5 and up.
- 19. game has to create joy in the people who play it, but it also means that the more people that play the game, the better.
- 23. code release; 3.4 Community development. meaning free-roaming enemies and always-on mechanical devices outside the radius cannot attack the player.