Across
- 2. a scene or level in Game Maker
- 5. a method of programming that allows a drag-and-drop interface for creating games
- 6. a small sound file
- 9. something that happens in a game
- 10. how the player connects with the game
- 12. what happens to an object after a condition is met
- 15. exists in height and width only
- 16. a written language a computer can understand
- 17. an image used in a game
- 18. symbols that a computer can read
- 19. an exact copy of an object
Down
- 1. large sound file
- 3. a programmable item in a game
- 4. programmed sound events
- 7. does not move
- 8. a person who creates games
- 11. something you can hear
- 13. when this event occurs, an action is triggered in the game
- 14. a person who writes game events
