gameing engineer

12345678910111213
Across
  1. 1. Engine Handles realistic movement and collisions
  2. 3. Programs that control visual effects
  3. 6. The behavior and decision-making logic of non-player characters
  4. 10. A technique for managing complexity in 3D graphics by using simpler models for objects that are farther away from the camera to improve performance.
  5. 12. An invisible geometric shape attached to a character or object used to detect collisions and register hits or interactions
  6. 13. Writes code for gameplay mechanics, fixes bugs, refines tools
Down
  1. 1. Creating content like levels, environments or items algorithmically rather than manually
  2. 2. Control Manages code changes across teams
  3. 3. Software Development kit
  4. 4. Errors in code causing malfunctions
  5. 5. A common project management term where a project's requirements or scope expand beyond its original goals, often leading to delays and increased costs
  6. 7. Programmer Develops software for designers
  7. 8. Programmer Works on the core game engine
  8. 9. The core software framework
  9. 11. Any creative element used in a game, such as 3D models, sound effects, music, textures, or animations