Across
- 1. Player versus player.
- 5. - Downloadable content. This is where you buy the rest of the game.
- 7. - Lag is the most common reason why people die in games; it’s also the first thing gamers blame when they lose.
- 11. - Spots on a map where someone can see through a wall, stand on a light post, or have some other unfair advantage.
- 12. - directly from the perspective of the soldier
- 14. - Classic term for killing and mostly tied to FPS games.
- 15. - When someone has had a bad day of gaming and throws their PC down in disgust.
Down
- 2. - You just lost, and badly at that.
- 3. - Most games have some form of level system. Sometimes you need to grind before you reach a level where you can face a bigger boss – so get to work.
- 4. – complete top-down unit control.
- 6. - When a player who found a nice place on the map sits and waits to kill people. This can be aggravating to those who are watching since they have to wait until one side is dead before starting a new match.
- 8. : Non-player characters that are the storytellers of the game and often found in RPG’s giving quests.
- 9. - When a game makes you drag on time by completing useless tasks like making clay pots or scanning a planet. These take a lot of time and usually get counted into the game’s “8 hours of gameplay.” Developers love it; gamers hate it.
- 10. -Computer-controlled players often found in FPS or battle arena games.
- 13. - When you right-click while using a sniper weapon to get a closer scope sight. No-scoping is what happens when someone kills you without zoom.