Across
- 1. Writing code to create game mechanics or behaviors within a game engine.
- 3. The practice of modifying a video game to change its appearance or gameplay.
- 4. A structure or system used as a foundation for developing games or other software.
- 6. Someone who creates and fixes games.
- 9. The process of creating movement and actions for characters or objects within a game.
- 13. Someone that plays an early version of a game to discover bugs and issues
- 14. The process of finding and fixing errors or bugs in a game's code.
- 15. A preliminary version of a game or game feature used for testing.
Down
- 2. A device used to play video games.
- 5. A state in the game development process in which the game is playable but is far from being finished.
- 7. The process of generating images from a scene created in a game engine.
- 8. The smallest unit of digital image often used in retro-style games.
- 10. An image applied to the surface of a 3D model in a game to give it color and detail.
- 11. A popular game engine used for developing video games.
- 12. Computer language used to build games.