General Programming Concepts

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Across
  1. 1. A set of instructions written in a programming language.
  2. 2. The rules that define the structure of a programming language.
  3. 5. Type: Specifies the type of data a variable can hold (e.g., integer, string, boolean).
  4. 9. Similar to an array, but often more flexible depending on the language.
  5. 10. A sequence of characters, often used to represent text.
  6. 11. A data type that represents true or false.
  7. 13. A value passed to a function to customize its behaviour.
  8. 14. A statement that evaluates to true or false (e.g., if, else statements).
Down
  1. 1. A value that does not change during program execution.
  2. 3. A step-by-step procedure or formula for solving a problem.
  3. 4. A storage location identified by a name that holds data.
  4. 6. A block of code designed to perform a specific task, which can be reused.
  5. 7. The process of finding and fixing errors in code.
  6. 8. A way to repeat a block of code (e.g., for, while loops).
  7. 12. A collection of elements, usually of the same data type, stored in a list-like format.