Across
- 3. A group of computers connected to each other in order to send and receive data.
- 5. Rules followed by two devices when they interact.
Down
- 1. A program that requests information from other programs or processes.
- 2. Architectural element to enhance the response time of applications running on mobile devices by utilizing high-bandwidth wireless connectivity, low latency, and hosting cloud computing resources, like virtual machines, physically closer to the devices accessing them.
- 4. A set of similar data that saves in a sequential form
