Across
- 4. The powerful ruler who begins as a cruel king and returns changed.
- 7. The man who survived a great flood and tests Gilgamesh's limits.
- 9. The kind of plant Gilgamesh hopes will restore his youth.
- 10. The ancient city that Gilgamesh rules and returns to.
- 11. The unavoidable fate that Gilgamesh must learn to accept.
- 12. The quality the friends set out to prove on their adventure.
- 13. What Gilgamesh seeks after his friend dies.
Down
- 1. What Gilgamesh can create through his city, his care for people, and his friendships.
- 2. The animal that steals the plant while Gilgamesh is bathing.
- 3. The distant forest where the friends confront the guardian.
- 5. The wild man created by the gods, who becomes the king's friend.
- 6. The terrifying guardian defeated by the friends.
- 8. The feeling Gilgamesh faces when he recognizes that he is not immortal.
