Godot Engine Review

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Across
  1. 2. contains all lines of code attached to a node
  2. 4. the building blocks of a game
  3. 6. the node at the top of the scene tree that identifies the scene of a game
  4. 8. a message that other nodes can listen for and respond to
  5. 10. the structural representation that related each node within a scene
  6. 11. the area that displays all the game files
Down
  1. 1. The first window displayed when the Godot engine is opened.
  2. 3. the sign to click on to add a new node
  3. 5. the tab where programmers access a node's properties
  4. 7. a character or object that is integrated into a scene
  5. 9. tab that allows for customization of nodes through signals and groups