Across
- 4. The process of converting an object into a format that can be easily stored or transmitted.
- 5. An object-oriented concept where one interface can represent multiple underlying forms.
- 7. The arrangement of elements in a network, including how they are connected and interact.
- 8. A programming technique where a function calls itself to solve a problem.
- 9. A problem-solving method that uses practical approaches for faster solutions, often with trade-offs in accuracy.
Down
- 1. A decentralized, distributed ledger technology used to record transactions securely.
- 2. A situation in computing where two or more processes are unable to proceed due to mutual resource contention
- 3. A process used to map data to a fixed-size value, typically for fast lookups in databases.
- 6. A synchronization primitive used to manage access to a resource in multithreading.
- 7. A theoretical model of computation that defines what can be computed algorithmically.
