GRID-GENIUS 8

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Across
  1. 4. The process of converting an object into a format that can be easily stored or transmitted.
  2. 5. An object-oriented concept where one interface can represent multiple underlying forms.
  3. 7. The arrangement of elements in a network, including how they are connected and interact.
  4. 8. A programming technique where a function calls itself to solve a problem.
  5. 9. A problem-solving method that uses practical approaches for faster solutions, often with trade-offs in accuracy.
Down
  1. 1. A decentralized, distributed ledger technology used to record transactions securely.
  2. 2. A situation in computing where two or more processes are unable to proceed due to mutual resource contention
  3. 3. A process used to map data to a fixed-size value, typically for fast lookups in databases.
  4. 6. A synchronization primitive used to manage access to a resource in multithreading.
  5. 7. A theoretical model of computation that defines what can be computed algorithmically.