H3, H4, & H5

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Across
  1. 4. A model for managing a company’s interactions with its current and future customers; the use of technology to organize, automate, and synchronize sales, marketing, customer service, and technical support
  2. 8. Effects that exist when an increase in the size or usage of a product expands the range of complementary products, which in turn increase the value and usage of the original product
  3. 9. A group of customers acquired within the same time frame
  4. 11. Purchase decisions in which consumers consider all of the attributes that are relevant, making trade-offs between and among those attributes
  5. 14. Purchase decisions that require little effort, happen quickly, and are perceived by consumers as having low risk
  6. 16. The set of assets linked to a brand’s name that adds to or subtracts from the value of that product or service
  7. 18. The components of an effective marketing strategy, typically involving the 4Ps
  8. 21. The total customer lifetimevalue (CLV) of current and future expected customers
  9. 22. Valuing an asset using the time value of money
  10. 23. Purchase decisions in which consumers settle for an alternative that is “good enough” or that passes some acceptable threshold
  11. 24. Any point of contact between a buyer and a seller
  12. 25. Purchase decisions in which consumers consider some, but not all, of a product’s attributes, and ignore potential tradeoffs between those attributes
Down
  1. 1. Financial measure of the cost of capital for a company; a weighted average of cost of loans and equity
  2. 2. The cost of funds used to finance a business, typically the cost of equity or the cost of debt (interest rate)
  3. 3. A method to assess customer portfolio health by asking existing customers whether they will be likely to recommend your brand, on a scale of 0 to 10. It is calculated as the difference between the percentage of detractors (those who responded 0-6 on thee scale) and promoters (those who responded 9 or 10). Passives are those who responded 7 or 8
  4. 5. Purchase decisions that entail a subjective liking for one option over another
  5. 6. Purchase decisions in which consumers are motivated to purchase the best alternative they can
  6. 7. The idea that people who are similar to one another are more likely to know each other in a social network
  7. 10. Purchase decisions in which the buyer is fully engaged, the decision making tends to be effortful, the time frame tends to be relatively long, and the consequences of making a good versus a bad choice tend to be great and visible
  8. 12. The expected value of a customer, consisting of future contributions (revenue less direct and attributable costs) and taking into account that the customer could leave in the future and time value of money
  9. 13. One hundred percent minus the customer retention percentage rate
  10. 15. The expected value of referrals by a customer
  11. 17. Purchase decisions that entail a deliberative, information-based processing of relevant product characteristics
  12. 19. A performance measure used to evaluate the efficiency of an investment or to compare the efficiency of a number of investments
  13. 20. The set of individuals who affect, influence, and take part in a decision to buy