Haile Agyemang

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Across
  1. 3. is where all separate elements come together to make a whole.
  2. 5. one of the principles of design affected by placement of images, perspective and shading.
  3. 6. made up of various components to make a whole, using elements principles, function
  4. 10. to maintain a unified look, where designers use the same color, size or pattern over and over.
  5. 12. preparing material by correcting, condensing or modifying.
  6. 13. a type of image that has been simplefied but retains it visual image.
  7. 15. is what catches people's attention.
  8. 17. scale and others.
  9. 18. principle of design that combines elements of art and change.
  10. 19. the principle of art that refers to regular placement or repetition of elements of art to create a sense of movement.
  11. 22. is a measurement of dots or pixels fit into one inch of space.
  12. 23. is the distribution of the visual weight of objects, color, and space.
  13. 24. stands for pixels per inch.
  14. 25. is where designers may use the same shape but different color or and etc.
Down
  1. 1. of design are ideas applied to organization of elements of art in a composition that include variety
  2. 2. smallest unit of digital art.
  3. 4. balance) is achieved when all design elements are equal on both sides of the equal line.
  4. 7. balance is one in which elements radiate from a central point, creating balance.
  5. 8. stands for dots per inch.
  6. 9. art electronically processed images composed bits and bytes o the computer memory, created on a computer using software. Digital art sources come from scans, photos, downloads, or drawing tablets.
  7. 11. is a visual design principle which designers use to show the importance of each page/screen contents by manipulating these characteristics.
  8. 14. (informal balance)when graphics and text are not equal on both sides of the central line.
  9. 16. board is a physical or digital collages that arrange images, materials text and other designs.
  10. 20. is the final size of your print product after its been cut.
  11. 21. is a scale or full size model of design or device, used for teaching, demonstration, design evaluation, promotion, and other purposes.
  12. 23. it is a term that refers to printing beyond the final trim.