Across
- 2. The Māori principle of guardianship and protection
- 5. An example of an interface for managing playlists
- 7. Information provided to the user about the system's status
- 10. The state or condition of the system
- 12. A Māori principle concerning empathy and compassion
- 14. Consistency between unrelated products or systems
- 16. A Danish researcher known for his 10 usability heuristics
- 17. Small pictures representing actions or objects
- 20. Designing software for a diverse range of people
- 21. Consistency within a single application or family of products
- 23. A list of commands or options available to the user
- 26. A 'rule of thumb' used to critique an interface
- 28. Reverses the last 'undo' action
- 29. A function that allows users to reverse their actions
- 30. The Māori term for macrons over a vowel
Down
- 1. How suitable an interface is for a particular task
- 3. A specific action a user wants to accomplish
- 4. The visual appeal of an interface
- 6. A low-fidelity prototype used to plan layout
- 8. Keystrokes that provide quicker access to functions, also called accelerators
- 9. A Māori principle based on showing respect for a person's mana
- 11. A 'golden rule' of HCI, ensuring predictability
- 13. The design of text characters
- 15. The arrangement of elements on a page
- 18. An open-source image manipulation software
- 19. A design principle focusing on simplicity and clarity
- 22. To remember information from one part of a dialogue to another
- 24. A feature that reverses the last action
- 25. A 3D modelling software package mentioned as a studied interface
- 27. Identifying items or options when they are visible
