Across
- 2. Smart, powerful, a tur challenge for the hero, usually has a final showdown with hero
- 3. The hero faces challenges and problems; they solve them by gaining allies and getting help from mentors, developing themselves as the hero archetype
- 5. Cunning, sneaky, causes problems for the hero, sometimes literally changes shape
- 6. The hero faces a final challenge, usually with the shadow, and resulting in a new path forward. Often they gain some reward or upgraded status.
- 10. The hero starts their journey back home with their reward or upgraded status achieved. Sometimes additional, more minor challenges arise on the way back to a happy ending.
Down
- 1. The hero must leave their ordinary world behind
- 4. Stops the hero from making progress, can be human or non-human
- 7. Helps the hero, loyal, strong
- 8. Trains the hero, gives abilities/knowledge/special items, has extra wisom or experience
- 9. Always follows their responsibility, special in some way, acts with integrity, learns from their mistakes
