Hero's Journey

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Across
  1. 2. Smart, powerful, a tur challenge for the hero, usually has a final showdown with hero
  2. 3. The hero faces challenges and problems; they solve them by gaining allies and getting help from mentors, developing themselves as the hero archetype
  3. 5. Cunning, sneaky, causes problems for the hero, sometimes literally changes shape
  4. 6. The hero faces a final challenge, usually with the shadow, and resulting in a new path forward. Often they gain some reward or upgraded status.
  5. 10. The hero starts their journey back home with their reward or upgraded status achieved. Sometimes additional, more minor challenges arise on the way back to a happy ending.
Down
  1. 1. The hero must leave their ordinary world behind
  2. 4. Stops the hero from making progress, can be human or non-human
  3. 7. Helps the hero, loyal, strong
  4. 8. Trains the hero, gives abilities/knowledge/special items, has extra wisom or experience
  5. 9. Always follows their responsibility, special in some way, acts with integrity, learns from their mistakes