Across
- 3. Performs arithmetic and logic
- 4. Base-16 counting system
- 5. method of solving a computational problem where the solution depends on solutions to smaller instances of the same problem.
- 6. Short form for binary digit
- 7. Physical wire that connect components in a CPU
- 8. Uses 22 bytes to store
- 10. Process of using a class to create an object
- 11. named storage location
- 13. allows for more characters to be presented than ASCII
Down
- 1. data type that are from the previous programming language
- 2. Fetch, Decode, Execute, Store
- 3. This is an ordered set of unambiguous, executable steps that defines a terminating process.
- 9. way of designing your program by starting with the biggest problem and breaking it down into smaller and smaller pieces that are easier to solve
- 12. Low-level programming language
