Across
- 4. lets your program get the largest number in a given list
- 5. function that puts multiple pictures into a single picture
- 8. numbers used to define the position of any object inside a coordinate plane.
- 10. the library that contains the functions we need, such as drawingOf, dot and many more
- 12. representation where a color is entered as 3 Numbers, corresponding to the proportion of red light, the proportion of green light and the proportion of blue light that makes it
- 13. a function that draws a line on the output
- 15. actions that the program does.
- 16. the place where the vertical (aka y-axis) and the horizontal (aka x-axis) axes cross each other at the center.
- 18. has at least two dashes and a space that computers ignore and people need them to understand your code better.
- 19. describes which types of inputs are accepted and what outputs are produced
- 22. function that makes a Picture bigger or smaller
- 23. the moving of an object from one part of the output to another part
Down
- 1. a type of comment that explains what the program does.
- 2. takes the given Picture and creates a copy, which will be turned around the center of coordinates by the given number of degrees, measured counterclockwise.
- 3. collection of objects of the same type. The objects are written inside a pair of square brackets and are separated with commas
- 6. a location in the output that is represented with a pair of numbers
- 7. closes a list of items
- 9. a function that draws a solid shape with corners and colors it black
- 11. function that allows numbers to show on the output
- 14. the 4 equal parts on a coordinate plane
- 17. a unit of measurement of the coordinate plane
- 20. function that colors pictures on the output panel with the colors defined in CodeWorld's Standard Library
- 21. function that can be used to apply a custom color to a Picture
