Across
- 5. a web-based platform used for the delivery of educational materials. It allows for the interaction between learners and instructors, submission of assignments, and includes tools for communication, such as forums and chat.
- 7. the result or effect of an action. In education, outcomes often refer to the learning achievements or competencies students are expected to demonstrate by the end of a course or program.
- 8. to signal or announce something.
- 10. to judge or determine the significance, worth, or quality of something.
- 11. (two words) A mix of traditional classroom techniques with online learning practices.
- 15. (two words) A teaching method that involves students learning new content online by watching video lectures, usually at home, and what used to be homework (assigned problems) is now done in class with teachers offering more personalized guidance and interaction.
- 16. someone of the same age, status, or ability.
- 17. (Learning Management System) Software applications for administering, documenting, tracking, reporting, and delivering educational courses or training programs.
- 18. refers to the set of rules and norms for respectful and courteous behavior in the online environment, crucial for maintaining a positive learning atmosphere.
- 19. a seminar conducted over the internet.
Down
- 1. (two words) the ability to find, use, and create information or content using digital technologies.
- 2. how something is seen or understood.
- 3. Learning Learning that does not occur in the same place or at the same time.
- 4. an additional feature or product that can be added to an existing system without altering it fundamentally. It can provide supplementary learning resources or functionalities.
- 5. something that is capable of working successfully.
- 6. in online discussions, a sequence of messages or posts sharing a common subject or starting from an initial post. In online learning, they facilitate discussions on specific topics or lessons.
- 9. a task or problem that tests someone's abilities.
- 12. to influence or make a difference to.
- 13. the arrival or creation of something. In technology and education, it might refer to the introduction of new online learning platforms or CAL technologies.
- 14. deliberately posting provocative messages to upset others or cause disruption.
