Interactive Computer Graphics

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Across
  1. 5. removes objects and lines that are outside the viewing pane.
  2. 7. Color mixing scheme where colors result from the filtering of specific light wavelength
  3. 8. The natural extension of pixels to the three-dimensional space.
  4. 10. Parallel projection where the projectors are orthogonal to the projection plane.
  5. 11. ~390 nm to 700 nm of the electromanetic spectrum.
  6. 12. An edge-based representation of polygon meshes introduced by Bruce G. Baumart.
  7. 15. Monochromatic light receptors that can be saturated when too much light is in the scene
  8. 16. A mathematical representation of a physical entity that occupies space
  9. 17. A sequence of triangles that can be specified by listing its vertices without ambiguity
  10. 18. represents the volume of a 3D object by combining simple solid shapes called primitives with boolean operations.
  11. 21. The frame used to express all other frames.
  12. 22. A dot matrix data structure representing rectangular grid of pixels, or points of color.
  13. 23. A seqeuence of adjacent triangles sharing the same vertex
  14. 24. Stores the polygon mesh as a sequence of triples of vertices.
Down
  1. 1. A technique which automatically generates models using procedural approaches such as fractals and generative modelling.
  2. 2. Transformations which preserves collinearity and proportions.
  3. 3. The partition of a continuous surface into polygonal cells.
  4. 4. also called priority fill algorithm which emulates how paintings are usually painted to decide which objects are visible.
  5. 6. Effectively bridges the gap between discrete and continuous representation of curves and surfaces.
  6. 9. A polygon viewing region in computer graphics.
  7. 13. Used to model smooth curves that can be scaled indefinitely.
  8. 14. Able to disinguish three colors
  9. 19. One of the simplest transformations. A translation moves all points of an object a fixed distance in a specified direction.
  10. 20. An extension of the depth-buffer approach which extends it to allow transparencies.