Intro Java Review

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Across
  1. 6. a mistake in the code that does not follow a programming language's syntax
  2. 8. consists of the class keyword and the name of the class
  3. 9. a finite set of instructions that accomplish a task
  4. 11. a characteristic of an object
  5. 12. a block of code that has the same name as the class and tells the computer how to create a new object
  6. 14. a text note to explain or annotate the code and is ignored when the program is run
  7. 15. an instance of a class
Down
  1. 1. a collection of programming commands
  2. 2. defines an order for when steps in a process are completed
  3. 3. a programmer-defined blueprint from which objects are created
  4. 4. an action that an object can perform
  5. 5. to call the constructor to create an object
  6. 7. operator used to call a method in a class
  7. 10. a named set of instructions to perform a task
  8. 13. the rules for how a programmer must write code for a computer to understand