Intro to Computers -Chapter 4

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Across
  1. 4. Electrical channel that transfers electronic bits internally within the circuitry of a computer, allowing the devices both inside and attached to the system unit to communicate with each other.
  2. 7. Small piece of semiconducting material, usually silicon, on which integrated circuits are etched.
  3. 8. Point at which a peripheral attaches to or communicates with a system unit so it can send data to or receive information from the computer.
  4. 9. Unique number that identifies the location of a byte in memory.
  5. 12. ROM chips that contain permanently written data, instructions, or information, recorded on the chips when they were manufactured.
  6. 13. Representation of data using only two discrete states: on (1) and off (0).
  7. 18. Continuous (wave form) signals.
  8. 20. Type of memory that does not lose its contents when a computer’s power is turned off.
  9. 21. Approximately one trillion bytes.
  10. 22. Area of memory that stores the contents of frequently used data or instructions.
  11. 23. Small, high-speed storage locations in a process that temporarily hold data and instructions
  12. 25. Term used by some computer and chip manufacturers to refer to a processor chip for a personal computer.
  13. 26. Eight bits that are grouped together as a unit. A byte provides enough different combinations of 0s and 1s to represent 256 individual characters.
  14. 29. Approximately 1 billion bytes.
  15. 32. Electronic component on a computer’s motherboard that interprets and carries out the basic instructions that operate the computer.
  16. 33. Approximately 1 million bytes.
  17. 34. Family of Intel processors used in most high-performance PCs.
  18. 35. Device that joins a cable to a port.
  19. 36. Exactly 1,024 bytes.
  20. 38. Type of memory that can be read from and written to by the processor and other devices. Programs and data are loaded into RAM from storage devices such as a hard disk and remain in RAM as long as the computer has continuous power.
  21. 41. One billion ticks of the system clock per second.
  22. 43. American Standard Code for Information Interchange; the most widely used coding system to represent data.
Down
  1. 1. Family of Intel processors used by less expensive, basic PCs.
  2. 2. Operations that involve comparing one data item with another to determine whether the first item is greater than, equal to, or less than the other item.
  3. 3. Concept in which the processor begins fetching a second instruction before it completes the machine cycle for the first instruction
  4. 5. Processor operation that writes a result to memory.
  5. 6. size Number of bits a computer can interpret and execute at a given time.
  6. 8. Device that connects to a system unit and is controlled by the processor in the computer.
  7. 10. Port that can connect up to 127 different peripherals with a single connector type.
  8. 11. Type of memory that loses its contents when a computer’s power is turned off.
  9. 14. External device that attaches to a mobile computer or device and provides power connections to peripherals, along with memory cards, optical disc drives, and other devices.
  10. 15. Term sometimes used to identify an audio or video port.
  11. 16. Type of memory that can be read from and written to by the processor and other devices.
  12. 17. Main circuit board of the system unit, which has some electronic components attached to it and others built into it.
  13. 19. One billionth of a second.
  14. 24. Drive bay that allows users to access openings in the bay from outside the system unit.
  15. 26. The smallest unit of data a computer can process. Bit is short for binary digit.
  16. 27. Processing method that uses multiple processors simultaneously to execute a single program or task in order to speed processing times.
  17. 28. Electronic components in a computer that store instructions waiting to be executed by the processor, the data needed by those instructions, and the results of processing the data.
  18. 30. Processor operation that carries out commands; part of the machine cycle.
  19. 31. Processor operation that translates a program instruction into signals the computer can execute.
  20. 37. One clock cycle per second.
  21. 39. Adapter card that converts computer output into a video signal that travels through a cable to the monitor, which displays an image on the screen
  22. 40. Processor operation that obtains a program instruction or data item from memory.
  23. 42. Opening inside the system unit in which additional equipment can be installed.