Across
- 2. The place where you place your blocks and build your program.
- 4. An algorithm that has been coded into something that can be run by a machine.
- 5. A list of steps to finish a task.
- 7. To do something again [once].
- 8. The place that tells you how to solve a challenge. This should always be read first when doing a module.
- 9. Someone who acts safely, responsibly, and respectfully online.
- 11. The place that hold all of you coding blocks and events.
- 12. An action that causes something to happen.
Down
- 1. An instruction for the computer. Many commands, when put together, make up algorithms and computer programs.
- 3. The place where your program is ran and shown.
- 6. Finding and fixing problems in an algorithm or program.
- 10. The action of doing something over and over again [infinite].
