INTRO TO CS KEY TERMS • REVIEW

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Across
  1. 4. - A graphics object that can be moved on top of or behind a background.
  2. 9. - an error
  3. 10. through a program's
  4. 12. - A line in the code that helps execute the program
  5. 17. - the process of
  6. 19. saying that if it has a particular attribute it
  7. 21. the same task again and
  8. 24. - Pulling out specific differences to make one solution work for multiple problems.
  9. 25. - a mark made by the creator of the program set aside from the actual code that does nothing
  10. 27. or mistake.
  11. 28. - when something
  12. 31. - a computer's
  13. 32. out a task.
  14. 33. usually, but not always, for a set
  15. 34. - A piece of code that can be called over and over
  16. 36. - commands that alter the objects and world to move or look different, it alters the objects and world.
Down
  1. 1. only on condition
  2. 2. do one thing, otherwise it'll do something else.
  3. 3. - the process of
  4. 5. - the place of the x, y, and z axis on an object in the world.
  5. 6. - Extra bits of information that you can pass into a function to customize it
  6. 7. - The x,y,z axis
  7. 8. else happens first.
  8. 11. a program
  9. 13. - Statements that only run under certain conditions.
  10. 14. - Writing instructions for a digital tool
  11. 15. - a label to which a value can be
  12. 16. - An entity that is spawned into the world that methods can alter and change.
  13. 18. - Transforming actions into symbolic language
  14. 20. of times.
  15. 22. - A single value of either TRUE or FALSE
  16. 23. (Nest) - one piece of
  17. 26. - a precise sequence of instructions for successfully
  18. 29. - commands sent to the program that help execute the program by telling it what it should be doing at any given time.
  19. 30. of evaluating something
  20. 31. the way it should.
  21. 35. to locate and fix a
  22. 37. stops it from working