Introduction to ESP: Computer Science

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Across
  1. 2. Central Processing Unit / The brain of the computer.
  2. 5. Visual data representation / A diagram showing the relation between variable quantities.
  3. 9. Organized collection of data / A structured set of data held in a computer.
  4. 11. Small graphical symbol / A picture representing a program or file.
  5. 13. Device that creates a wireless network / Connects networks.
  6. 14. A set of instructions that tells a computer what to do / A sequence of coded instructions.
  7. 16. Read-Only Memory / Non-volatile memory.
Down
  1. 1. Erasable and reprogrammable memory / A type of non-volatile memory.
  2. 3. Network communication rules / Set of rules governing data transmission.
  3. 4. Step-by-step problem-solving procedure / A set of rules for solving a problem.
  4. 6. Physical computer components / Tangible parts of a computer system.
  5. 7. Popular object-oriented language / A widely used programming language.
  6. 8. Interconnected computers / A system of connected devices.
  7. 10. Program defect or error / A flaw in software.
  8. 12. Translates code to machine language / A program that converts source code.
  9. 15. Random Access Memory / Volatile memory.