Introduction to Multimedia

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Across
  1. 2. legal rights that protect an creator's original work from being copied without permission
  2. 4. moving images or recordings
  3. 9. a visual display of information or ideas, often used to communicate during meetings or classes
  4. 11. different forms of communication like text, audio, and video all in one place
  5. 12. use- a legal exception allowing limited use of copyrighted material without permission for purposes like criticism or education
  6. 16. software tools used to create and develop digital media or interactive content
  7. 17. commons- a popular license that allows creators to specify how others can use there work freely
  8. 19. sound elements such as music, spoken words, or sound effects in multimedia
  9. 20. a visual sequence of events arranged in chronological order
  10. 21. passing off someone else's work or ideas as your own without credit
Down
  1. 1. permission granted to use, share, or modify copyrighted work under specific conditions
  2. 3. bringing static images to life through movement to tell stories or explain concepts
  3. 5. a series of drawings or images outlining scenes or steps for a media project
  4. 6. domain- creative works that are free for everyone to use without restrictions
  5. 7. a virtual model that mimics real-word systems or processes for trainings or analysis
  6. 8. reality a computer generated environment that immerses users so they feel they are inside a different world
  7. 10. engaging users actively by allowing them to control or influence the content
  8. 13. reality overlays digital information onto the real world through devices like smartphones or glasses
  9. 14. property- legal rights over creations of the mind, like inventions, writings and trademarks
  10. 15. visual elements like images, drawings or illustrations used to communicate or decorate content.
  11. 18. written or printed words